A downloadable book

Time Cycles: Gather a team. Get to the button. Save the world. Repeat.

Time Cycles, the Game of Never Ending Paradox, is a ballot casting RPG where success and failure are based on a team of player's voting. Each player takes on the archetype of a hero's journey and has to decide if they will save the world or doom it.

Deep in the Compound, a massive subterrain research facility, something has gone terribly wrong. The Compound contains all the greatest horrors, doomsday devices, and secrets too terrible to share with the world. Now one (or all of them) have broken free. It's up to your hero and their team to save the world. A temporal reset button can return the facility to a time before the breakout. Get to it and save the world (or repeat your mistakes).

This is a concept game I developed based on storytelling games like Fiasco and Microscope but using the Hero's Journey as a framework. It uses a setting based very loosely on the concept of the SCP Foundation but can be adapted to other settings. The project was made for the Extra Credits Game Jam 3and still needs a lot of polish and play testing. 

Please let me know what you think!

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Time Cycle.pdf 157 kB
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Time Cycle.txt 9 kB

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